Caverns of Doom remix

I have three mythologically-inspired sets of miniatures ready, and will be giving them to three nephews in one family (maps and rules booklets still in process…).  I decided that the fourth set would be different, partly because I couldn’t decide which mythos would be best for her and partly because I also knew I’d given her a basic D&D set a year or two ago and she has more figures in that scale.  So, below are the alternative figures I’ll use for  a version of the CoD — they’ll use CoD stats but look a little different.

Instead of the rats, goblins:

DSC03014(These guys are from the Battle Masters set).

Instead of the hobgoblin, a beastman (Battle Masters again), and a different slime monster, spider, and demon:

DSC03017The slime monster is epoxy putty.  The demon is a Battle Masters chaos warrior, and spider is another plastic toy.

DSC03021A close-up of the slime monster.

The skeletons are replaced by orcs, and the dragon by a giant.  The vampire is replaced by a wraith.  The giant and wraith are Dragon Strike figures, the orcs are Battle Masters (the archer is actually a chaos thug).

DSC03022The character figures are a pirate, dwarf,  knight, monk, elf, and wizard:

DSC03078monk,elf,wizrd2The knight & pirate are from the Weapons & Warriors games; the dwarf is a Games Workshop plastic figure; the wizard is from Descent, the Elf is from GW’s Lord of the Rings line, and the monk is a Lionheart peasant with his pitchfork trimmed into a staff, and slightly tonsured (you can’t see it from this angle).

The map will be pretty much identical to the original CoD map.

Published in: on October 13, 2009 at 10:45 pm  Comments (1)  
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One CommentLeave a comment

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