Fantasy Wargaming, cover to cover (III)

Chapter I: City, Court, & Country (or, “God is groat”)

As you may have noticed with the foreword, most of the chapter titles also give whimsical alternative titles — a very common convention in 19th century & earlier literature. I can’t tell if the authors just find this funny or if we should think they just don’t take FW too seriously. Probably both. However, as I’ve been reading, I have seen a lot rather cutting remarks about traditional D&D which, judging by some posts over at Dragonsfoot, really irked some D&D fans.

I’m not an expert on the Middle Ages* but I think everything in this chapter looks reasonable.

The focus is clearly on Medieval England, and this chapter sketches the social and economic coditions of the dark ages, feudalism, and so on.

There are several explicit references to the rules, regarding how the social classes and occupations map onto the “classes” available to PCs. I should note at this point that many, if not all, reviews of FW have tended to regard the chapters preceding Chapter VII : The Playing Rules as fluff at worst, or general background information to scavenged for some other game at best. I think they ought to be understood as part and parcel of the rules, laying the groundwork that makes the rules themselves far less ambiguous. I think this is especially true of the next two chapters.

*Although I do play one on TV…or at least on web sites supporting programs on public TV or something — see the credits on the sidebar! Yay me! Actually I just fact-checked the text of the lessons and gave some additions. There was some interest in featuring my 1/72 armies from the Middle Ages in the accompanying videos but I think they had problems getting decent pictures, or decided to go in another direction, or something. Oh well.

Published in: on July 28, 2010 at 8:00 pm  Leave a Comment  
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