Fantasy Wargaming, cover to cover (XXVI)

So the next section deals with the pagan Norse religion in lines that mostly parallel the previous section, although with some changes in the order of presentation. “Norse” religion stands in for all Germanic, Teutonic, and Scandinavian religious traditions, as they were fairly similar. It is too bad the Celtic religion does not get a similar treatment, but the Norse model makes it pretty clear how one might simulate other pantheons and religions, with a little research. (It would also be really fun to see similar sections on Islam, Judaism, and other major religions of the periods covered!)

First, the hierarchy of gods & goddesses is discussed, along with how intercessions work (things are complicated a bit because of blood and marriage ties between various deities), and how promotion within the hierarchy works.

Piety for pagans is always with respect to their own gods, not the Christian ethereal host, but pagans with negative piety attract the Devil’s attention, as he may claim the souls of anyone, of any religion. I did not like this idea much until I remembered a certain scene in Poul Anderson’s The broken sword where the Devil visits a Viking woman who is desperate for revenge, so I guess it would work.

The sins & virtues of Norse paganism are generally different from those of Christianity, with much more focus on heroism and hospitality than self-abasement and charity, as you might expect. The afterlife is handled differently too, as there is no Norse Purgatory and the circumstances of death matter more (in battle, at sea, etc.) so you may go to Valhalla, Niflhelm, etc. as appropriate. Heroes form the lower ranks of the Norse Ethereal host, so in principle you could have fallen heroes advance to become full-fledged gods in time, just as you could work out afterlife adventures for saints and sinners in Christianity.

The Norse ceremonies mostly involve sacrifices and feasts, and I as I noted earlier the mana values of specific animals are lists (ranging from 2 for fowl to 5 for cattle). There are also ceremonies for marriage, baptism (dedication to a specific god or goddess which also adds a component to the recipient’s name), funereal rites (barrow and ship burials), oaths (which are immensely important for the flavor of sagas!), and Seidhr (a sort of divinatory appeal combined with a ceremony). Inspiration may follow appeals, ceremonies, or oaths, and the Norse are more easily inspired spontaneously than are Christians.

Then a run-down of the Ethereal host is given in more detail, with a similar descriptive table to the one for Christianity and demonology.

Lastly, there is the section on monsters, magical beings, and general fauna.

Advertisements
Published in: on August 21, 2010 at 11:00 am  Leave a Comment  
Tags: , ,

The URI to TrackBack this entry is: https://mikemonaco.wordpress.com/2010/08/21/fantasy-wargaming-cover-to-cover-xxvi/trackback/

RSS feed for comments on this post.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

This Stuff is REALLY Cool

Young scholars enthusiastic to tell you about COOL RESEARCH STUFF

Fail Squad Games

Tabletop RPG Products

Cigar Box Battle

An online resource blog for gamers and geeks focused on wargames miniatures and board games and role playing games

terribleminds: chuck wendig

Chuck Wendig: Freelance Penmonkey

Save Vs. Dragon

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

POWER WORD KILL

Old School Roleplaying and related musings

Hobgoblin Orange

My return to the world of miniature figure painting and RPGs

booksandopinions.com

The Book Reviews You Can Trust!

Dawn of the Lead

Zombies and Miniature Wargaming

The WordPress.com Blog

The latest news on WordPress.com and the WordPress community.

hosercanadian

Miniature Motivation

Take On Rules

Jeremy Friesen - a poor soul consumed by gaming.

Age of Dusk

Roleplaying, reviews and associated paraphernalia.

Roll to Disbelieve

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

A Book of Creatures

A Complete Guide to Entities of Myth, Legend, and Folklore

Making the Past

Diary of an apprentice swordsmith

Ancient & Medieval Wargaming

Using De Bellis Antiquitatis, with the odd diversion...

Riffing Religion

Prophets should be mocked. I'm doing my part.

Cirsova

An encyclopedia of the Cirsovan empire, thoughts on Gaming, Music and more.

2 Warps to Neptune

Surveying the Gen X landscape and the origins of geek

Inside the Shadowbox

Rolling the dice. Writing the words. Pushing the buttons. Eating the bacon. Smiling and waving.

Dagger and Brush, Daggerandbrush, dagger brush

Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides

Fractalbat

A lair for gaming, sci-fi, comics, and other geekish pursuits.

tenfootpole.org

I bought this stuff and read it so you don't have to.

Role Play Craft

Crafting ideas, options, and modules for your role playing campaign.

The Rambling Roleplayer

A collection of advice, essays, and rambling rants about tabletop gaming and other geekiness. Often updated Monday-ishly.

Sheppard's Crook

The occasional blog of a closet would -be wargamer and modeller

10 Bad Habits

Probably not the Justin Howe you were looking for

The Weekly Sift

making sense of the news one week at a time

inthecitiesdotcom

Just another WordPress.com site

Lost in Time

"What happened to Claw Carver?"

chieflyill

gaming, graphics, and genrefication

Stuffed Crocodile

Mazes, Martians, Mead

Metropollywog

Role-Playing Games, Medieval History, Assorted Legends and Myths, and My Stupid Life.

%d bloggers like this: