Microlite-FW musings

I’ve pretty much given up on the idea of cobbling together a better organized version of FW. I love the book, and have found the investigation really fascinating (not least because the two gentlemen involved in the game’s creation who I have been able contact have relayed such interesting, funny, and human stories). But the fact is that the game is much more complex than I really would want to run, and more importantly I am not altogether enthusiastic about running a more “logical” game. I want to run a dungeon crawl, more in the tradition of D&D (a tradition that FW mostly rejects).

Still, there are some really great ideas in FW, and they seem worth porting to a house-ruled D&D type game. My brother has been pushing Microlite20 a bit and although I was initially turned off by it, I suddenly see some interesting possibilities. Microlite’s great strength is that it has shed many of the worst aspects of 3/3.5 edition D&D and is fairly malleable. So how about adapting Microlite20 to incorporate some of the better elements of FW?

The standard Microlite spell-casting system, where your Hit Points serve as spell points, would work out to be reasonably close to the mana system, but you could just as well create a “Mana” pool instead. I could also eliminate divine spells and just cook up Appeal/divine intervention rules, which could be a roll of, say, (Religious Level + CHA) vs some target number based on the level of the spell effectively being cast.  Maybe add Piety points as well which are burned up in appeals and turning.

Microlite seems to encourage players to advocate for when they think an attribute should be added to their skill checks (I may be reading that into it; maybe the intent is for GMs to always decide). I would similarly require players to advocate for the bonuses they believe thy are entitled to on spell casting and appeal rolls (which would inject the FW flavor of correspondences and areas of favor but keep it simple).

For skills, the basic five skills of Microlite20 (+ Expert) are Physical, Knowledge, Communication, Survival, and Subterfuge. These would be based on the character’s background (Social Class score and social background –urban, rural, warrior, or clergy). I’d envision these setting the limits on which skills the character can spend an initial 3 or so points improving. Clergy could start with the option to improve Knowledge and Communication; warriors with Physical; rural dwellers might get to add to Survival; lower Social Classes that qualify to be Thieves in FW get Subterfuge, etc.).

Which reminds me — the three attributes in stanard Microlite seem too limited. I’d probably throw them all back in, and adjust the system so Endurance sets base HP, Faith is used for magic and religious rolls, and so on. Also, adding the “vice” stats would give a basis for rolling versus temptation, which is an important part of FW‘s flavor. An unguarded purse may be a DC 10 or 12 temptation (roll under with d20 + Greed adjustment + Bravery adjustment?). Maybe berserking is a DC 15 Anger roll (d20 + Bravery bonus – Intelligence bonus?). I suppose I’d have to work out a way to make all rolls over or under though, which should be easy enough.

I’d probably keep the Zodiac and gender modifiers, but give female PCs a bonus of 2 levels or so. Likewise if I allowed non-humans, all humans would have to get spotted a couple of extra levels to counterbalance the fairies’ 2 magic levels from self-conjuration.

This all seems workable.
Of course if I’m dropping the SRD spells, classes, races, and abilities, maybe I don’t need to stick in the OGL either? I guess it could stay in just to be safe.

Advertisements
Published in: on September 20, 2010 at 10:00 am  Comments (3)  
Tags: , ,

The URI to TrackBack this entry is: https://mikemonaco.wordpress.com/2010/09/20/microlite-fw-musings/trackback/

RSS feed for comments on this post.

3 CommentsLeave a comment

  1. I have been looking over the various editions of Microlite lately, and I like a lot of what I am reading. I have not run across Microlite-FW as of yet. Can you post a link? Thanks!

    • Well, it’s basically a document I’m working on that incorporates ideas from Bruce Galloway’s Fantasy wargaming and puts the mechanics in a Microlite kind of system. At this point it has diverged so far from Microlite it’s its own thing in most ways.
      I doubt I’ll finish it because it is getting almost as complex as FW. It’s kind of an experiment — can I put together a coherent game that keeps the flavor of FW without the multitude of factors calculated for each roll…
      That is, keep mana, piety, appeals, active and passive magic, etc. But in a d20/Microlite framework.

      • Got it… I should have made the connection. I enjoyed your overview of Fantasy Wargaming, which I have long considered an under rated book. For some reason when I read “FW” I had a brain fart and did not make the connection. 🙂


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

This Stuff is REALLY Cool

Young scholars enthusiastic to tell you about COOL RESEARCH STUFF

Fail Squad Games

Fail Squad Games

Cigar Box Battle

An online resource blog for gamers and geeks focused on wargames miniatures and board games and role playing games

terribleminds: chuck wendig

Chuck Wendig: Freelance Penmonkey

Save Vs. Dragon

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

POWER WORD KILL

Old School Roleplaying and related musings

Hobgoblin Orange

My return to the world of miniature figure painting and RPGs

booksandopinions.com

The Book Reviews You Can Trust!

Dawn of the Lead

Miniature wargaming and the occasional zombie

The WordPress.com Blog

The latest news on WordPress.com and the WordPress community.

hosercanadian

Miniature Motivation

Take On Rules

Jeremy Friesen - a poor soul consumed by gaming.

Age of Dusk

Roleplaying, reviews and associated paraphernalia.

Roll to Disbelieve

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

A Book of Creatures

A Complete Guide to Entities of Myth, Legend, and Folklore

Making the Past

Diary of an apprentice swordsmith

Ancient & Medieval Wargaming

Using De Bellis Antiquitatis, with the odd diversion...

Riffing Religion

Prophets should be mocked. I'm doing my part.

Cirsova

An encyclopedia of the Cirsovan empire, thoughts on Gaming, Music and more.

2 Warps to Neptune

Surveying the Gen X landscape and the origins of geek

Inside the Shadowbox

Rolling the dice. Writing the words. Pushing the buttons. Eating the bacon. Smiling and waving.

Dagger and Brush, Daggerandbrush, dagger brush

Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides

Fractalbat

A lair for gaming, sci-fi, comics, and other geekish pursuits.

tenfootpole.org

I bought this stuff and read it so you don't have to.

Role Play Craft

Crafting ideas, options, and modules for your role playing campaign.

The Rambling Roleplayer

A collection of advice, essays, and rambling rants about tabletop gaming and other geekiness. Often updated Monday-ishly.

Sheppard's Crook

The occasional blog of a closet would -be wargamer and modeller

10 Bad Habits

Probably not the Justin Howe you were looking for

The Weekly Sift

making sense of the news one week at a time

inthecitiesdotcom

Just another WordPress.com site

Lost in Time

"What happened to Claw Carver?"

chieflyill

gaming, graphics, and genrefication

Stuffed Crocodile

Mazes, Martians, Mead

Metropollywog

Role-Playing Games, Medieval History, Assorted Legends and Myths, and My Stupid Life.

%d bloggers like this: