The Telengard player handouts

I put together a digest of the house rules I’m using in my Labyrinth Lord game, which also walks the player through character generation.  It comes to five pages, counting a title page and some art from the DMG and the Holmes book.*

I also cut & pasted all the spells from LL into two spell books that players who use spell casters can use to look up their spells without borrowing my book and also use to note which spells are in their PC’s books.  The cleric book also reprints the turning table, so really all the players should be able to get by with their one-page character sheet and a spell book if they are casters.   I’m thinking I should have excised all spells over 5th level, since the PCs are unlikely to need them for a long time and the MU spell book is a little thick.  (I’m also toying with just eliminating all those high level spells “off the rack” and making high level casters find or research their own spells level 6 through 9.  The back page of each book also has a place to check off the spells known and memorized by a PC, for easy reference.  Of course I’m not going to post those spell books, since they would be essentially copyright violations.

So anyway I can post the character sheet and the weapons & armor charts, which were mostly done by my brother (although I did of course give him some instructions on the character sheets, and also discussed the armor stuff with him at some length).  The weapons are here: Revised LL Weapons.  The weapons are consolidated a bit, with a few given a flat “to hit” bonus because they are two handed (polearms), good at armor piercing (picks), or both (flails).  Helms are given one point of AC value, while most armors were downgraded a point so you need to add a helmet to your mail for full protection.  Shields give no AC bonus to full plate (which is already equal to plate mail + shield).  Historically when full plate was available, shields generally fell out of use because they added little protection t someone already encased in plate.  You might still carry a shield while in full plate because of the “shields will be splintered!” rule, though, or if you find a magic shield.

The character sheet is here: Telengard Character Sheet.


*I went to the trouble of footnoting where all the rules I’m stealing from other people come from but, ironically, used the art without permission, so I won’t post the pdfs here until I redo them with public domain art.  The house rules are basically what I already posted earlier anyway, no big surprises.

Published in: on October 15, 2010 at 6:49 am  Comments (4)  
Tags: ,

The URI to TrackBack this entry is:

RSS feed for comments on this post.

4 CommentsLeave a comment

  1. Looking at the weapons charts carefully, there is a subtle thing about a flat to-hit bonus for armor-piercing weapons I have not noticed before.

    Namely, the bonus counts more when fighting a strong AC than weak. So if you need a 19 to hit, a +2 bonus doubles your chance to hit and average damage against the foe. If you need only an 11, it gives you only a 20% bonus. This is a nice emergent property of the system, certainly more elegant than my attempt to have such weapons get to-hit bonuses only against strong AC.

    • Well that’s interesting. We were mainly interested in keeping it as simple as possible…maybe the variable impact of the bonus occurred to Tom though.

  2. Hi, i just thought i’d post and let you know your blogs layout is really messed up on the K-Melonbrowser. Anyhow keep up the good work.

    • Oh, it’s pretty messed up period. I should consider a new template some time.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

This Stuff is REALLY Cool

Young scholars enthusiastic to tell you about COOL RESEARCH STUFF

Fail Squad Games

Tabletop games and adventures

Cigar Box Battle

An online resource blog for gamers and geeks focused on wargames miniatures and board games and role playing games

terribleminds: chuck wendig

Chuck Wendig: Freelance Penmonkey

Save Vs. Dragon

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut


Old School Roleplaying and related musings

Hobgoblin Orange

My return to the world of miniature figure painting and RPGs

The Book Reviews You Can Trust!

Dawn of the Lead

Miniature wargaming and the occasional zombie

The Blog

The latest news on and the WordPress community.


Miniature Motivation

Take On Rules

Jeremy Friesen - a poor soul consumed by gaming.

Age of Dusk

Roleplaying, reviews and associated paraphernalia.

Roll to Disbelieve

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

A Book of Creatures

A Complete Guide to Entities of Myth, Legend, and Folklore

Making the Past

Diary of an apprentice swordsmith

Ancient & Medieval Wargaming

Using De Bellis Antiquitatis, with the odd diversion...

Riffing Religion

Prophets should be mocked. I'm doing my part.


An encyclopedia of the Cirsovan empire, thoughts on Gaming, Music and more.

2 Warps to Neptune

Surveying the Gen X landscape and the origins of geek

Inside the Shadowbox

Rolling the dice. Writing the words. Pushing the buttons. Eating the bacon. Smiling and waving.

Dagger and Brush, Daggerandbrush, dagger brush

Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides


A lair for gaming, sci-fi, comics, and other geekish pursuits.

I bought this stuff and read it so you don't have to.

Role Play Craft

Crafting ideas, options, and modules for your role playing campaign.

The Rambling Roleplayer Archives

This site is no longer being updated. Check out the new site at

Sheppard's Crook

The occasional blog of a closet would -be wargamer and modeller

10 Bad Habits

Probably not the Justin Howe you were looking for

The Weekly Sift

making sense of the news one week at a time


Just another site

Lost in Time

"What happened to Claw Carver?"


gaming, graphics, and genrefication

Stuffed Crocodile

Mazes, Martians, Mead


Role-Playing Games, Medieval History, Assorted Legends and Myths, and My Stupid Life.

%d bloggers like this: