Golightly’s choices

One aspect of the Telengard setting I had a lot of enthusiasm for at the beginning, but which has kind of fizzled, was the idea of having guilds for each of the classes. The guilds still exist in Skara Brae and they do get some traffic from the PCs but they are not a very big component of the game. I’ve had trouble thinking of uses for them, for one thing. An early idea was to make them a place to hear rumors and get quests, but I really don’t want to make them train stations for whatever railroad I think up — I don’t like rail roady games and so far the players have had no trouble choosing their own way in the setting. If any adventure opportunities arise that involve the guilds, it will be the players’ choice to pursue them. All I’ve used the guilds for so far is to sap some of the loot gained in the dungeon and as a convenient way to introduce new players (“There’s a successful party over at the Worthy Mead Inn who have been taking new adventurers under their wings…”).

Clerics and magic-users have been sort of exceptions to the guild system too. I couldn’t see magic-users being so organized and disciplined that they’d work in a collective guild, so instead they just have a council of higher level wizards and each m-u can seek and train their own apprentices. PCs need a master to gain level 2 and the “free” spells that all m-us gain when they gain levels. Because no-one played an m-u at first, I never really got around to creating potential master wizards. When Richard’s replacement secondary character hit second level, I wrote down some names and had him pick one, which did not do much to enhance the game at all. The next session we stopped using the secondary characters, because the table was getting crowded anyway, so it hasn’t mattered much.

But now that Golightly has hit second level, and since his player may be back soon, I put a little effort into establishing a few wizards. The ones I offered to Richard’s character were:

Abramelin the sage (Lawful)
Snorri the wise (Neutral)
Xusia (Chaotic)

Not exactly a lot to go on. Abramelin is fairly familiar to the party as the local sage, and I don’t want to blur the roles he’ll play, so I think instead I’ll make another Lawful m-u, or ideal several to choose from. I’ll also need a few more neutral mages — I imagine the Wizards’ council having six or seven members. Xusia will be vaguely familiar to anyone who’s seen the fourth or fifth greatest sword & sorcery movie of all time…(After Dragonslayer, Conan the Barbarian, & ExcaliburThe sword & the sorcerer! That’s ignoring animated films like Fire & ice and all Tolkien films since I don’t really think of that as S&S.)

So far I’ve come up with:

Lawful: Thegn Magnus (head of the council and very traditionalist); Abremelin the sage (Local sage, a little absent-minded and greedy but honest)

Neutral: The Laughing Wizard (real name unknown; a prankster and nuisance); Snorri the Wise (a venerable former adventurer with many animal pets); Al-Masir the Moor (a foreign wizard, noted for his use of fire and summoning spells)

Chaotic: Xutia (mysterious denizen of Xutia’s Citadel, a fortified tower in the south side of Skara Brae); Egil the Grim (a former adventurer renowned for slaying many other magic users as well as monsters); Cyclopeatron II (an alleged descendant of the mad wizard Cyclopeatron from another age)

The specific spells each knows will be determined just in time…when one is selected as a mentor, I’ll roll them up.

<Update: needing a Stone-to-Flesh spell cast due to the events of  a previous session, it turned out Al Mansir knows that spell.  Also, this week a Ring of Water Walking which had been id’ed by  until now reliable Abremalin turned out to be a cursed Ring of Delusion.>

Advertisements
Published in: on April 8, 2011 at 6:00 am  Comments (1)  
Tags:

The URI to TrackBack this entry is: https://mikemonaco.wordpress.com/2011/04/08/golightlys-choices/trackback/

RSS feed for comments on this post.

One CommentLeave a comment

  1. Nice. Funny how just a few well-chosen details can make all the difference. I think my mage would pick Al-Masir. (Any alignment system pretty much means I’ll be neutral because it is the least limiting of choices.)


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

This Stuff is REALLY Cool

Young scholars enthusiastic to tell you about COOL RESEARCH STUFF

Fail Squad Games

Tabletop RPG Products

Cigar Box Battle

An online resource blog for gamers and geeks focused on wargames miniatures and board games and role playing games

terribleminds: chuck wendig

Chuck Wendig: Freelance Penmonkey

Save Vs. Dragon

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

POWER WORD KILL

Old School Roleplaying and related musings

Hobgoblin Orange

My return to the world of miniature figure painting and RPGs

booksandopinions.com

The Book Reviews You Can Trust!

Dawn of the Lead

Zombies and Miniature Wargaming

The WordPress.com Blog

The latest news on WordPress.com and the WordPress community.

hosercanadian

Miniature Motivation

Take On Rules

Jeremy Friesen - a poor soul consumed by gaming.

Age of Dusk

Roleplaying, reviews and associated paraphernalia.

Roll to Disbelieve

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

A Book of Creatures

A Complete Guide to Entities of Myth, Legend, and Folklore

Making the Past

Diary of an apprentice swordsmith

Ancient & Medieval Wargaming

Using De Bellis Antiquitatis, with the odd diversion...

Riffing Religion

Prophets should be mocked. I'm doing my part.

Cirsova

An encyclopedia of the Cirsovan empire, thoughts on Gaming, Music and more.

2 Warps to Neptune

Surveying the Gen X landscape and the origins of geek

Inside the Shadowbox

Rolling the dice. Writing the words. Pushing the buttons. Eating the bacon. Smiling and waving.

Dagger and Brush, Daggerandbrush, dagger brush

Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides

Fractalbat

A lair for gaming, sci-fi, comics, and other geekish pursuits.

tenfootpole.org

I bought this stuff and read it so you don't have to.

Role Play Craft

Crafting ideas, options, and modules for your role playing campaign.

The Rambling Roleplayer

A collection of advice, essays, and rambling rants about tabletop gaming and other geekiness. Often updated Monday-ishly.

Sheppard's Crook

The occasional blog of a closet would -be wargamer and modeller

10 Bad Habits

Probably not the Justin Howe you were looking for

The Weekly Sift

making sense of the news one week at a time

inthecitiesdotcom

Just another WordPress.com site

Lost in Time

"What happened to Claw Carver?"

chieflyill

gaming, graphics, and genrefication

Stuffed Crocodile

Mazes, Martians, Mead

Metropollywog

Role-Playing Games, Medieval History, Assorted Legends and Myths, and My Stupid Life.

%d bloggers like this: