Telengard session 29: toad and troll

This week the party was just three players, as Tom & Richard both had to miss on account of work, and the newest players, Mike and Vincent, were sick.  Shockingly yet another potential player has responded to my flier (I didn’t even realize it is still up anywhere!) and I’ll try to meet him next week.

So the party was Matrim the fireguard, Mac the paladin, and Garmin the magic-user.  Examining the papers Garmin took from the wizard on the second level of the pit, they learned that he was trying to copy a machine called the “Universal Combiner” which had been created by the ancient wizard Cyclopeatron. The notes suggested he’d met with some success but hoped to find the original in “Cyclopeatron’s realm.”  The party considered taking the portal they’s discovered last time into Cyclopeatron’s realm, but decided against it since they were short-handed.  They also discussed destroying the machine they found on level two but decided not to bother with that either.  Instead they decided to return to the pit and go deeper down.

They reached the third “level” and were attacked by dragonmen while Matrim was searching for secret doors.  The dragon men hurled some javelins, and then attempted to grab the PCs and carry them off.  One managed to grab the magic user and carried him up 50′.  Already injured by arrows earlier in the fight, this dragonman was slain — leaving Garmin to plunge to his death had he not used a “Web” spell to attach himself to the sheer cliff face. ( There is a drop of about 70 feet between each of the higher levels of the pit — see the table here.)

As they continued deeper, the party found a cave which smelled terrible, and inside they fought toad-men.  We came close to a “TPK” when a pair of toad-clerics cast Hold Person, immobilizing the fighters, and Silence 15′ Raduis, silencing the magic-user.  Astonishingly, Garmin used his staff and managed to kill both toad-clerics in hand-to-hand combat, although he was reduced to 1 hp.  With the gruelling duration of these spells — 9 and 12 turns, respectively — it meant Garmin had to wait out nine wandering monster checks before his companions recovered.  Somehow he lucked out.

The party went back to town and after healing up, found a pair of workmen erecting a stature in honor of Stonefoot, the party’s rival and nemesis, who apparently slew a score of orcs and a frost giant in the siege last time.  They were recognized as “helping out” too, but they were suitably chagrined at being outshone again.  Matrim claimed credit for destroying two pirate ships Porttown, a feat that not yet been reported in Skara Brae.

The party managed one more delve into the pit, and fought more toad-men and troll.  The troll forced Matrim to roll on the death & dismemberment table, and he lucked out with a broken leg.  This was enough to convince the party to return to town yet again. 

The dungeon this time was partly on-the-fly (I had something else planned if the new guys had made it, and I had two back-up plans ready, but as usual the players threw me a curve ball), but mostly derived from a “pocketful of peril” map  [not the one linked to, and if you are one of my players don’t look at these, I may use elements of them!]  These are basically One Half Page Dungeons — short and sweet and handy as hell.

The remained of the session was spent talking about gaming, which was pretty fun.  Marc will be attending Origins this weekend, the lucky duck.  Matt admitted he’s dreamed about playing D&D, which John joked was “a bad sign” but I am terribly flattered that he looks forward to playing that much.

Published in: on June 24, 2011 at 6:00 am  Leave a Comment  

The URI to TrackBack this entry is:

RSS feed for comments on this post.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Dragons Never Forget

and I am no Dragon

This Stuff is REALLY Cool

Young scholars enthusiastic to tell you about COOL RESEARCH STUFF

Fail Squad Games

Tabletop games and adventures

Cigar Box Battle

An online resource blog for gamers and geeks focused on wargames miniatures and board games and role playing games

Chuck Wendig: Terribleminds

Hey Did You Know I Write Books

Save Vs. Dragon

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut


Old School Roleplaying and related musings

Hobgoblin Orange

My return to the world of miniature figure painting and RPGs

The Book Reviews You Can Trust!

Dawn of the Lead

Miniature wargaming and the occasional zombie

The Blog

The latest news on and the WordPress community.


Miniature Motivation

Take On Rules

Jeremy Friesen - a poor soul consumed by gaming.

Age of Dusk

Roleplaying, reviews and associated paraphernalia.

Roll to Disbelieve

"We are here on Earth to fart around. Don't let anybody tell you any different."--Kurt Vonnegut

A Book of Creatures

A Complete Guide to Entities of Myth, Legend, and Folklore

Making the Past

Diary of an apprentice swordsmith

Ancient & Medieval Wargaming

Using De Bellis Antiquitatis, with the odd diversion...

Riffing Religion

Prophets should be mocked. I'm doing my part.


Magazine of Thrilling Adventure and Daring Suspense

2 Warps to Neptune

Surveying the Gen X landscape and the origins of geek

Inside the Shadowbox

Rolling the dice. Writing the words. Pushing the buttons. Eating the bacon. Smiling and waving.

Dagger and Brush, Daggerandbrush, dagger brush

Miniature painting, wargaming terrain tutorials, reviews, interviews and painting guides


A lair for gaming, sci-fi, comics, and other geekish pursuits.

I bought these adventure and review them so you don't have to.

9th Key Press

Maps, supplements, and inspiration for roleplaying games.

The Rambling Roleplayer Archives

This site is no longer being updated. Check out the new site at

Sheppard's Crook

The occasional blog of a closet would -be wargamer and modeller

10 Bad Habits

Probably not the Justin Howe you were looking for

The Weekly Sift

making sense of the news one week at a time


Just another site

Lost in Time

"What happened to Claw Carver?"


gaming, graphics, and genrefication

%d bloggers like this: