So today’s question is what was your favorite adventure you’ve run.
As usual, there is enough ambiguity that there are several ways to answer. My favorite adventure that was written by someone else … well I’ve run a good number of “one page dungeons” from the various annual contests and while they all have memorable bits, I’m not really sure I could pin down one of those as my favorite, although I do lean heavily on them for quick maps. “The gibbering tower” was a good one, although I needed to change some things to make it more challenging. I really enjoyed running “The ice tower of Itmor” (not sure where that came from, some blog … I need to look at it again) though that was not a one pager; it was however a free, short module with some good ideas. The best one I haven’t quite got to run all the way through (and which looks like a hoot) is the “Halls of the mad mage.”
The only adventure I’ve run that I actually had to buy was “Death Frost Doom.” I’m not sure it quite lived up to the hype, possibly just due to the fact that party was just slightly tougher than recommended — standing and fighting the horde of undead was still not an option, but they gakked the vampire in like two rounds, before he could even offer them the terrible deal that is one of the more interesting parts of the adventure. I liked DFD but mainly as a vehicle to set off an apocalyptic event in the campaign.
Of the adventures I created completely on my own, my favorite was one of my own one page dungeon entries — “the Panopticon of peril.” In hindsight I’m not sure the one page write up is quite enough for someone else to run it, but since it incorporates a lot of the monsters I made up for my campaign, and because it has the cheesy but fun Jenga mechanic for sneaking around, it was a blast in for me. It probably helps that we stopped the campaign temporarily with a cliffhanger situation, and started up again a few months later, so that it felt like a lot more than two sessions worth of adventure!