The Oakhurst Marauders’ Core Values and Mission Statement

     Though I haven’t really blogged about it, my gaming group was in an ACKS campaign my brother ran a good four years ago. I found this old post draft and updated it for grammar (past tenses). I really ought to find our adventure logs for that campaign. It petered out too soon, due to non-game responsibilities. 
Any effective organization knows its mission and core values. Adventuring parties are no different. One such party became known as the Oakhurst Marauders. We were exploring the Barrowmaze (about 50% inside the dungeon and 50% in the village of Oakhurst and the town of Wolverton; I’m not sure if they are part of the module or not).  Five sessions in, one PC and maybe a dozen hired hands had died. The party had done some pretty terrible things, if you look at them objectively, but of course we were provoked and felt more like vigilantes than robbers. One player, who at the time was new to group, deciphered our party’s moral compass, and below are the core values he’s identified for our party:
  1. Clerics are for wusses.
  2. Everyone is expendable but me.
  3. When in doubt: escalate.
  4. Authority Aushmority.
  5. Always act on the assumption that there should be no surviving witnesses.
  6. Kill first, we don’t remember the question.
  7. Dungeoncrawling with minimum armor for minimum wage is what you get for not finishing fighter-school.
  8. Dak [the barbarian and only fighter type] enters rooms first, at least until we run out of healing compresses.
  9. We don’t check for traps.  That’s why the hirelings are at the front of the marching order.  The hirelings do not need to know this at time of hire.
  10. If you make us bribe you, we will eventually screw you.

Another player condensed these values into a mission statement to help keep us on track.

The Oakhurst Marauders’ Mission Statement

The mission of the Oakhurst Marauders is to enrich themselves at the expense of the hired help, frustrate the lawful desires of the local constabulary, to always strive to test the theoretical limits of a ‘Bag of Holding,’ and to allow for the continuing personal development of war dogs by putting them unnecessarily in harm’s way.  Also, to burn things.

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Published in: on September 18, 2018 at 10:59 am  Comments (2)  
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2 CommentsLeave a comment

  1. OMG this made me laugh so hard. Not much has changed over the years.

    On Tue, Sep 18, 2018 at 10:59 AM Swords & Dorkery wrote:

    > mikemonaco posted: ” Though I haven’t really blogged about it, my > gaming group was in an ACKS campaign my brother ran a good four years ago. > I found this old post draft and updated it for grammar (past tenses). I > really ought to find our adventure logs for that campaign.” >

  2. I remember these guys!  An unruly lot, but those guys had a CODE that they lived by.   Dak, by the way, was killed inside a magic mirror by his own reflection.


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