Fantasy Wargaming news…it’s kind of a big deal

It’s hard to believe that it was over a decade ago that I decided to revisit Fantasy Wargaming. It all began with a search of a bibliographic database (WorldCat) to see if the authors had written anything else: Bruce Quarrie was a familiar name from his books on historical wargaming, but the rest of the authors were more mysterious. The name “Bruce Galloway” turned up on an intriguing array of titles: some histories, some political tracts, even some guidebooks for hikers. I decided to find out if any of the authors were the same as the FW author, and the journey began.

Since then I’ve learned a lot more about the authors and the larger circle of people who were involved with developing the book in various ways, most of whom were very generous with their time and memories, helping me put together a picture of how the book was written. The blog posts became quite numerous as new bits emerged, and I gave the rules a cover-to-cover read. I concatenated the posts into one page, which has seen a regular flow of visits and even been cited in an academic paper on gaming. Someone even asked if I could edit the posts into a short book, and during the COVID shutdown I took up the task in earnest.

I soon discovered that there was more interest in FW than I realized, with many blogs, YouTube channels, and podcasts posting their own revisits and reviews. I also began to find more reviews from the period when it was published, and several other people passed along their finds. The one coauthor of the book who is still with us even found a cache of documents that adds a lot more more information and fills in gaps I thought unrecoverable — letters to and from the main author, notes for a sequel, and more.  The new information I’ve gathered since posting the page has revealed a lot of new information and confirmed or refuted many of the guesses and conjectures I made.

And now the book is here, with a lot of updates, corrections, and additions to what I originally wrote. It might be a book no one reads about a game no one played, but I can honestly and with pride say it will be a contribution to gaming history, covering what I still believe to be a fascinating and singular work in roleplaying game history.

Preparing the book has been a trip. Initially, I was pretty sure that a small academic press would be publishing it, but that press became a casualty of COVID. Nevertheless Heather Ford from that the press went ahead and did an amazing and flattering job of making my manuscript into a gorgeous illustrated book — providing many original illustrations no less. And we found a new home for the book at Carnegie-Mellon University’s ETC Press, a publisher of academic and trade books on entertainment technologies.

The price for the full color hardcover will be commensurate with the markup you see on academic books, partly due to the costs of distribution but also due to the higher quality paper needed for the images to come out clearly. ETC Press is an open access publisher, though, so you can also download the full PDF for free. I’m also looking at options for making another edition that will be more accessible for those using assistive technologies, or for those preferring a traditional e-book. Watch this space.

You’ve read my blog, so why should you buy or at least read the the book?

  • I added a full and as-comprehensive-as-possible literature review with all the reviews, notices and discussions of FW I could find, annotated.
  • I was given access to Bruce Galloway’s personal file of clippings and manuscripts, which answer some questions about the rules and outline the sequel to FW which would have covered the ancient/classical world. Some of that material is reproduced in appendices.
  • Heather Ford’s cool art and graphic design made this into a gorgeous artifact for your RPG research collection. I mean it really looks amazing and could be a coffee table book.
  • Lawrence Heath, who illustrated FW, has allowed me to include some of his artwork from the period, and it’s pretty dang awesome too.

Click here to download the *free* PDF of the book (or buy a hard copy) from ETC Press!

Click here to buy the full color, hardcover book from Lulu.com!

Click here to buy the full cover, hardcover book from Amazon.com 

coming soonish(?): an ebook edition for purchase

 

Published in: on February 15, 2023 at 12:52 pm  Leave a Comment  
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The RPG reference bookshelf

I’ve been doing some amateur research on role playing games and in the process have acquired a number of books on them. There’s been some serious scholarship on RPGs in recent years, but I’ll limit this to the early days — the twentieth century. Most of these books fall into one of three categories: introductory type “What is a role playing game?”, guides to improve your play, or studies of RPGs from some viewpoint — possibly academic, but most often religious, and almost all of those are part of the literature of the Satanic Panic. Each listing has a short annotation, but it’s been a long time since I read a few of these.

Albrect, Bob, and Greg Stafford. The Adventurer’s Handbook: A guide to role-playing games. Reston, Va. : Reston Publishing, 1984. An introduction to RPGs, with particular emphasis on Stafford’s “Basic Role Playing” system which forms the core mechanics of RuneQuest, Call of Cthulhu, and other Chaosium games. The reader is walked through making several characters, and given some solo scenarios to play out with them. The book also includes some reviews of the major games available, suggestions for GMs, and a discussion of accessories like miniatures and magazines. The book as a whole is designed like a school workbook, with short quizzes at the end of each section and art that reminded me of my elementary school days in the 70s. Far out. Overall it’s an interesting artifact.

Butterfield, John, Philip Parker, and David Honigmann. What is Dungeons & Dragons? Warner Books, 1982. A guidebook introducing role-playing and D&D to a general audience. The authors were college students, apparently commissioned to write this book to fill a gap in the mass market. The US paperback has a label clarifying “DUNGEONS & DRAGONS is a federally registered trademark of TSR, Inc. Use of TSR’s trademarks and the contents of this book have not been approved by TSR.” The book outlines the basics of D&D with a glossary of terms, a sample dungeon, an extensive recommended reading list, and some discussion of other the other games then available, including some board games which might inspire D&D settings.

Craun, Joan, and Ludwick, Rick. (Eds.) GamesMaster Catalog: A comprehensive illustrated guide to games. Clifton, Virginia : Boynton & Associates, 1980. Perhaps intended to be an annual, this was the first attempt to be a comprehensive listing of RPGs, wargames, board games, miniatures, and accessories. The board games covered are specialist/hobby games: no Parker Bros. or Milton Bradley. Each company provided samples and information about their games, which were photographed for this catalog. This is far from comprehensive, but covers a lot of smaller companies, and is a glimpse into the market at the time.

Fannon, Sean Patrick. The Fantasy Role-Playing Gamer’s Bible. Prima Publishing, 1996. A reference book that attempts to be an overview of RPGs for novices as well as a source book for experienced gamers. Of note are the extensive glossary, timeline, and extensive notes on gamer culture. The informal writing style may be charming or grating.

Fine, Gary Alan. Shared Fantasy: Role-playing games as social worlds. University of Chicago Press, 1983. A landmark study of D&D and Empire of the Petal Throne gamers from a sociologist’s perspective. At one time this was the ONLY academic treatise on the game and likely to be found in every university library in the 1980s and 1990s. It has garnered some controversy as some of Fine’s subjects say that did not agree to be identified in the book, and felt that their academic reputations and careers were damaged by the quotes.

Galloway, Bruce, et al. Fantasy Wargaming. Cambridge : Patrick Stephens Ltd., 1981. Technically both a game in itself and a treatise, it was noted by Butterfield, Parker, and Hongimann (1982) as one of the only nonfiction works on D&D (alongside Holmes (1981). The book includes both a running critique of D&D and some anecdotes of actual play, along with extensive GM suggestions more appropriate to D&D or T&T than the included game.

Gygax, Gary. Master of the Game. New York : Perigree Books, 1989. Gygax’s book on becoming a better game master, along with suggestions for getting more involved in the industry through conventions, publishing, etc.

Gygax, Gary. Role-Playing Mastery. New York : Perigree Books, 1987. Gygax’s book on becoming a better player and game master.

Hackett, Martin. Fantasy wargaming: games with magic & monsters. Wellingborough : Patrick Stephens Limited, 1990. While the focus is much more on wargames than role-playing, there is some background on RPGs and some of the wargame scenarios presented are really skirmish-level engagements in a dungeon. I’ve always suspect that this was the book Patrick Stephens Ltd. expected Galloway’s book to be.

Holmes, John Eric. Fantasy Roleplaying Games. New York : Hippocrene Books, 1981. Groundbreaking as the first popular work about RPGs, and notable for being written by the editor of the first “basic” D&D boxed set. D&D is not the only game covered, and the extensive photographs of contemporary games, miniatures, and set-ups is a plus.

Larson, Bob. Satanism: the seduction of America’s youth. Nashville : T. Nelson Publishers, 1989. Bob Larson was a radio evangelist and now grifts as an exorcist. I remember when this book was new, as I was working my first library job in high school, and we had a sadly large collection of stuff like this. There were chapters on Satanism in pop culture, and the threat of cults, and some hilarious appendices: “A parent’s guide to occult games, ” “A supplemental guide to Dungeons & dragons,” and “A parent’s guide to black metal music.” I don’t remember too much about it after 30 years, so I recently ordered a copy via interlibrary loan. 

Leithart, Peter, and George Grant. A Christian Response to Dungeons and Dragons: The cathechism of the New Age. Fort Worth, Texas : Dominion Press, 1987. An 18 page pamphlet which is a pretty good representative of the Satanic Panic literature. “FRP activity” is linked to “more than a hundred suicide and murder cases” and similar claims are made without citation, although the suggested reading, to be fair, does include two pamphlets published by TSR. 

Livingstone, Ian. Dicing with Dragons: an introduction to role-playing games. Revised American Edition. New York : New American Library, 1983. A sort of popular guide to RPGs, notable for the choose-you-own-adventure type game that fills the first third of the book, with nice illustrations by Russ Nicholson. There are fairly in-depth explanations of D&D, RuneQuest, Tunnels & Trolls, and Traveller, followed by very brief entries on other games available at the time, as well as a listing of accessories like modules for the games. A brief chapter on miniatures has an interesting approach to painting I haven’t seen before. 

Plamondon, Robert. Through Dungeons Deep: A fantasy gamer’s handbook. Reston, Va. : Reston Publishing, 1982. A guide for role-playing and game mastering, it also includes a selection of reviews of games. I don’t own this one, but leafed through a copy. It was republished in 2008.

Porter, David. Children at Risk. Kingsway Publications, 1998. Devotes several chapters to role-playing games and their offshoots like Magic: the Gathering and their potential for harm to children. Porter is more “moral concern” than full Satanic Panic, and even recommends games based on Tolkien’s works as appropriate for Christians.

Robie, Joan Hake. The Truth about Dungeons & Dragons. Lancaster, Pa. : Timelee Books, 1991. Another full-throated Satanic Panic screechfest. The cover has a neat looking monster though.

Schick, Lawrence. Heroic worlds: a history and guide to role-playing games. Buffalo : Prometheus Books, 1991. The most ambitious RPG book, period. Schick catalogs every game and accessory that had been produced up until 1990, and gives each a short description. In my other life as a librarian I recognize what he’s doing as an attempt at a comprehensive bibliography, and he even assigns a code to each product. The entries are broken up by occasional quotes from important game designers, ranging from a single line to most of a page on various topics.

Swan, Rick. The complete guide to role-playing games. New York : St. Martin’s Press, 1990. It’s fortunate this follows alphabetically after Schick, as it is sort of the corollary to Schick’s book. Not as comprehensive, but much more detailed; no pretense of neutrality, and much more detailed in its assessments, although Swan tends to assess each game without regard to historical context as the ratings are meant to be practical guides rather than an historical review. 

Weldon, John, and James Bjornstad. Playing with Fire: Dungeons and Dragons, Tunnels and Trolls, Chivalry and Sorcery, and other fantasy games. Moody Press, 1984. A brief book on the occult dangers of playing D&D, and somewhat unusual in that it discusses some of the less well-known games of the time. It at least attempts to cite sources other than the KJ Bible and B.A.D.D. press releases, but is mostly hysterical nonsense fueled by out-of-context quotations.

 

Published in: on August 29, 2020 at 9:03 pm  Comments (4)  
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Charmed, I’m sure

Everybody steals everything online, it seems. I never mind when someone legitimately swipes pictures or quotes from my blog when they’re writing about swords, dorkery, or swords and dorkery, but occasionally weird content farmers steal entire posts just populate their awful little adfarms. Most recently “Cellulite Planet” started swiping my posts, in their entirety, though I have jack-all to say about cellulite. Must be hard to sell cellulite on its own merits or something.

They even took the trouble to put the text through some kind of paraphrasing script, too.

I don’t mind admitting I’m kind of psyched that my book is now available on DriveThru RPG. The Lost Pages store is the place to get the hard copy, shipped from Scotland (I also hear some copies may be showing up at the better conventions too). But obviously Drive Thru RPG is an important distributor, and I’m glad people might be able to stumble upon my book even if they’ve never heard of it. 

becomes

I don’t thoughts admitting I’m sort of psyched that my schedule is now readily available on the subject of DriveThru RPG. The Shed Pages keep is the put to grab the tough copy, shipped from Scotland (I likewise hear some copies could be showing up at the much better conventions too). Yet obviously Drive Thru RPG is an crucial distributor, and I’m pleased individuals could be able to stumble upon my schedule also if they’ve never ever heard of it.

They paraphrased my title as “The Unsatisfactory Pilgrim’s Almanack” too. That’s pretty harsh for a robotThey didn’t even have the decency to include a link to buy my damn book. But they are like #5 or 6 on the Google hit list if you search “Poor pilgrim’s almanack” (as I might do occasionally to see if anyone has taken notice of it).

As a librarian, I’ve run into some really shady operations that publish books this way swiping Wikipedia entries, which they’d be allowed to do if they gave proper attribution, but then no-one would buy their crap books, so they leave out the attribution. When people started catching on to this, the next evasive action was to paraphrase the articles, much like my post was paraphrased above. It gets dangerous though with some of these — I’ve seen books like this on various medical and legal topics, which could probably get someone killed or in jail.

Published in: on March 9, 2017 at 4:27 pm  Comments (2)  
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Coming soon…

Inline images 1

Published in: on November 17, 2016 at 7:38 pm  Comments (3)  
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Girdle books

A girdle book; image from Wikipedia.

Recently a colleague of mine cataloged a “girdle book” for our library. I’d never seen one before. It is a small book, typically a prayer/liturgy book, that is bound with long tail of soft leather and clasp so that it can be attached to one’s belt (“girdle”) for easy access. Our specimen is a 17th century German prayer-book, I think Lutheran, and had been rebound in the 1980s. It is a small, but thick, manuscript, and it looks to me like the original clasps were saved in the rebinding but the tail was placed on the top edge rather than the bottom edge, so that it hangs upright. I think it would be more handy to have such a book hand upside down, so that when you pull it up the tail is on the bottom.

This fellow is carrying the girdle in his hand, but normally you’d attached the knotted “tail” to your belt. Image from Wikipedia.

So yeah, wearable information technology is like a thousand years old. 🙂

Girdle books seem like pretty natural fits for adventurers. IIRC the first edition Unearthed Arcana described “traveling” spellbooks, which would be compact spellbooks that a magic-user took on an expedition. These would be lighter than a standard spellbook and have fewer spells, but the benefit is that you would not be as burdened and losing it to dragon fire or whatever hazard you faced would be less of a crippling blow.

Yet another Wikipedia image.

If you Google Image Search the term, you’ll see a lot more examples. Some have a pair of rings attached to the cover and loop a chain through them; I kind like the image of a mage with a tiny spellbook on a chain, like the dudes you sometimes see today with their wallets on a chain.

Published in: on May 23, 2015 at 12:04 pm  Comments (5)  
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Appendix D: the 5e Appendix N

I happened to come across a copy of the 5e DMG today at work. While I did not get a chance to look too closely at it, a I was pleasantly surprised by all the random tables of dungeon dressing and even random traps and tricks. The other thing I was drawn to was the ‘further reading’ — in this case “Appendix D.”

It’s a fairly interesting list, mixing both some old chestnuts (Gygax’s Role playing mastery makes an appearance, as do several old TSR sourcebooks and even Grimtooth’s traps) as well as some kind of odd choices (as large number of histories of D&D, from Peterson’s epic Playing at the world to the rather underwhelming Of dice & men), a few reference books (including the Writer’s Digest fantasy writer’s reference book, which I happened to pick up at a used book sale recently and thought was a good introduction to the tropes of pseudo-medieval worlds, as well as suggesting some ways to break free of them).

The only thing I found odd was the large number of books on writing, and not just the world-building part but writing drama. That bugs me a little, since I never really liked the “DM as author” idea. The players should be creating the drama too; it may in fact be more their job than the DM’s job. The DM just gives the players levers to pull and things to interact with; the player’s horrible choices and heroic deeds can create all the drama you need. But I probably shouldn’t read too much into that.

But I am pretty happy to see that the PHB and the DMG both have reading lists. I still haven’t had a chance to look at a Monster Manual so I don’t know if that has a reading list too. I hope it does.

Published in: on February 24, 2015 at 6:00 pm  Comments (6)  
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Flagellants and dancers

As part of project I’m working on, I recently read Sidney Heath’s Pilgrim life in the middle ages (1911 ; link is to archive.org copy). One chapter that I really got some inspiration from was “Flagellants and dancers.”  I haven’t had the time to really delve further into these topics, but I thought Heath’s discussion was pretty interesting.  Flagellants are probably familiar to anyone who’s seen Monty Python & the Holy Grail (a more serious depiction of them features briefly in both The Seventh Seal and  Black Death) or played Warhammer Fantasy Battles.  The “Dancers” mentioned here don’t quite match the modern interpretation of the phenomenon (St. Vitus’ Dance/St. Anthony’s Fire, i.e. ergot poisoning) I’ve always read about.  So I wonder if there might not have been two distinct things going (religiously ecstatic dancers as described below and ergot-poisoned people running amok) which were conflated and swept together in one explanation.  I guess you’d have to look at the source material.  Anyway, since this is a very short and very vivid chapter from the book, I’m posting it in its entirety below.

Chapter IV: FLAGELLANTS AND DANCERS

One of the most extraordinary features of the Middle Ages, and the direct outcome of pilgrimages, were the wandering bands of penitents. These companies were numbered by hundreds, and each of them possessed some individual characteristic. Some were composed of the poor only, others were limited to men, while one or two were made up entirely of children. Occasionally a brotherhood would arise with membership extended mainly to those who held peculiar opinions. The great majority, however, were free to all Christians without distinction of age, sex, rank, or opinion, though each of them had some particular form of discipline for their adherents.

Thus every now and then these bands of people would journey from shrine to shrine, praying and mortifying as they went, and gathering recruits along the way. After exciting interest for a short time the larger number of these associations would dissolve as suddenly as they had appeared ; a few survived for years, while one or two underwent periodical revivals down to comparatively recent times.

The most persistent of these bands of fanatics were the dancers, the palmers, and the flagellants.

The dancers made their first appearance at Aix-la-Chapelle in 1373, when they were composed of a 96 Flagellants and Dancers ragged set of wanderers who made begging and vagrancy a profession. They had a secret system of initiation, at which it was said, as with most of these secret initiations, they practised all kinds of abominations. Wandering about in bands of thirty, or forty, their apparent poverty, their earnestness, and their frantic fanaticism gave them an extraordinary hold on the multitude.

Wherever they went their singular reputation caused large crowds to assemble to watch their performances, and thousands who went as sightseers became infected with the mania, which came to be regarded in the nature of a contagious disease that was even more dreaded than the plague.

Everywhere the dancers became the centre of a writhing mass of humanity making violent motions of worship, offering prayers in the form of convulsive shrieks, and acting as though they would take heaven itself by storm. Their hysterical ravings were regarded as prophetic. It was quite in vain that the axe beheaded hundreds of these maniacs, or that the gibbets broke down with the weight of their bodies.

The flagellants were unquestionably the strangest of all these itinerants of faith as they were the most tenacious of existence. Wherever the shrieks and groans of the gloomy flagellants alarmed the ears, those in the vicinity fled and hid themselves, for the penitential torrent of blood and tears absorbed all with whom it came in contact. There was no escape for any, rich and poor alike ; resistance was vain, remonstrance unheeded. Under the penalty of having the flesh flogged from their bones those who happened to cross their path were forced to become flagellants until they were released at the first celebrated shrine.

It was in 1260, about the time when the enthusiasm for the Crusades was flagging, that public associations began to spring up in Italy for the purpose of discipline. Multitudes of people, of all ranks and ages, practised this mortification of the flesh along the open streets in the hope of obtaining Divine mercy for their sins.

Perugia is said to have been the first scene of this madness, and a hermit named Rainier the instigator. The custom, after practically dying out, was revived in all its fury during the fourteenth century, and for ten years the flagellants perambulated and agitated Europe. This revival is said to have had its origin during a plague in Germany in 1349, when from the first the Teutonic knights met it with fierce opposition. In 135 1 these warriors assembled and set upon a body of flagellants, massacred thousands of them on the spot, and compelled the remainder to be re-baptized.

The flagellants propagated the extravagant doctrine that flagellation was of equal virtue with the Sacraments ; that by its administration all sins were forgiven, that the old law of Christ was soon to be abolished, and that a new law enjoining the baptism of blood administered by flogging was to be substituted in its place. They were not supported by the heads of the Church, and Pope Clement VII issued a bull against them, with the result that many of their leaders were taken and burned at the stake. The custom, however, continued to crop up at intervals. At the beginning of the fifteenth century flagellants are again mentioned in Lower Saxony. They rejected every branch of external worship, and entertained some wild notions respecting the evil spirit.

The infection, as in the former outbreaks, spread with great rapidity, and was only suppressed by the Kings of Poland and Bohemia expelling all flagellants from their territories.

As enthusiasm for these various sects began to decline active measures for their total abolition were adopted by the Council of Constance (1414-18), but a remnant of them continued in existence until the close of the century. Lastly came the palmers, a class of foreign pilgrims whose real history and condition are but little known. Their designation is thought to have been derived from the palms, branches of which they brought home from Palestine as evidence of their pilgrimage. The distinction between them and ordinary pilgrims was that the pilgrim had some home or dwelling-place, but the palmer had none. The pilgrim travelled to some specific shrine or holy place, but the palmer to all. The pilgrim journeyed at his own charges, but the palmer professed poverty and went upon alms. The pilgrim might give over his profession and return home, but the palmer must persist till he obtained his palm by death. The profession of the palmer was originally voluntary, and arose from that rivalry of fanaticism so prevalent during the earlier years of the Middle Ages. During the tenth and eleventh centuries men| were sometimes ordered to become palmers — to give up wife, family, home, and country — as a penance for their sins. 

Flagellants — a 15th century woodcut; image from the Wikimedia Commons.

Published in: on June 5, 2014 at 10:00 am  Comments (1)  
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300 stories

This is just a shout out for a great blog I’ve been following for a while called “300 stories.”  The author, Dieter Rogiers, is writing a story a day or thereabouts, with the idea being he’ll write 300 stories, each of 300 words or less (what the cool kids are calling “flash fiction”).  They have mostly been pretty damn good, and have covered a lot of different genres, usually with dry humor.  Anyway my point is that it is well worth your time to check it out.  Unfortunately I only started following a month or two ago and he’s pretty close to the 300 mark now, so if you follow by email you’ve got a month and half or so to look forward to.   I think there is almost certainly a book to come out of this though, and of course the stories are archived on the blog.

Published in: on May 16, 2014 at 8:56 am  Leave a Comment  
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Not a fan

The always insightful lemur-in-a-business suit over at Ten Bad Habits wrote a particularly good post the other day and it crystalized something for me that I’ve been mulling for some time.

You see I am into a lot of nerdy/geeky things but I find I have startlingly little in common, personality-wise,  with most people of similar interests.  The thing is, I am not really a “fan” of stuff.  I mean, I enjoy Adventure Time and Walking Dead and other touchstones of nerd culture.  But I don’t obsess about them; I don’t think making references to them somehow constitutes wit; I will not be crushed when they go off the air.  (In fact we recently canceled our fancy cable and I don’t miss them.) I like a lot of this stuff but I’m not a fan of it, and I don’t really understand fans, and they get on my nerves.

Here are some disparate things that are leading me to this conclusion:

Case one, the Monty Python fans:  One of the first times I vividly remember being seriously annoyed by my fellow geeks was back in college.  I was introducing a new roommate to some people I knew.  He was from Czechoslovakia (well, it had just become the Czech Republic) and his English wasn’t great and all my friends could do was make (lame) Monty Python references over and over throughout our conversation.  At the time I thought I was just embarrassed by the cluelessness of my friends (who would rather share some pop culture in-jokes than interact meaningfully with this guy who who could barely follow their conversation without their badly mimicked caricature accents of Monty Python skits).  But in hindsight I was less embarrassed by their “rudeness” than by the fact as I watched them mimic stuff they saw on TV I realized that they really were relying on old foreign comedy sketches to supply them with something worth talking about.  Don’t get me wrong, the occasional reference or quote has its place.  But these half dozen college students couldn’t get through a frigging conversation without breaking into repeated and extended recitations of sketches.  I will watch Monty Python almost any time it is on, but I guess I’m just not a fan.  I don’t think shouting “Ni!Ni!” is always inherently funny, and I don’t want a Monty Python screen saver or merchandise.  So I guess I don’t automatically feel a bond with people on the basis of a shared appreciation of a show, movie or book.

Case two, a Facebook group: I ‘joined’ a Facebook group for fans of science fiction in my area.  I get one or two emails notifying me of activity there every week.  Usually it is someone gushing about a new science fiction film or TV show, or an old one now on DVD or Netflix, or a link to some piece of merchandise that slyly references Star Trek, Star Wars, Trek Wars, or Star Star.  I get the sense that the other folks in this group are excited just because the new film is science fiction, regardless of how stupid or derivative the trailer looks.  I have read a fair amount of science fiction, but I don’t read just anything and I have never, ever read single novel about Star Wars or Star Trek; I don’t know much of anything about Orson Scott Card (except that he makes himself sound like a real douchebag in interviews) or George R.R. Martin (except that he keeps writing some kind of soap opera fantasy saga and is unlikely to live long enough to finish it); I don’t assume Japanese animated films are going to be anything special.  (OK, I watched Akira and Vampire Hunter D and few other films 20+ years ago; they were pretty cool).  Sure I love reading fantasy and science fiction, and I probably set a lower bar for genre fiction and films than I do for non-genre stuff, but I can see I’m not a “real” fan because I don’t just get automatically excited to hear a new this or that is coming out.  So I guess I am not a loyalist to a particular genre.

Case three, Joss Wedon (or is it Josh Wedon? Is “Joss” a real name?): I have heard from many people I know that this Wedon character was behind some great TV shows or something and so I should look forward to anything else he touches.  In fact I can think of think of a couple of otherwise intelligent people who think anything he touches automagically turns to gold and shits rainbows.  I don’t get it.  It seems like they just outsourced their entire palate for what is clever, cool, or worthwhile to this one person’s imagination.  Because I’m not all that interested in binge-watching the entire Buffy or Firefly catalog, they have practically nothing to talk to me about.  It’s really weird.  I mean, I do have a few directors and writers I really like, but I can admit that, say, some of Ralph Bakshi’s movies are kind of lame (cough, Cool world) or that some of Poul Anderson’s books are pretty flat (cough, Beyond the beyond, Winter of the world…).  So I guess I don’t properly idolize any genre artists.

Is that what fandom is?  Idolizing pulp/genre artists? Uncritical loyalty to a genre? A sense of belonging based on this shared fanaticism?  Well then I’m not a fan.

And yet — I do enjoy “genre” entertainment.  I do have favorite authors and directors whose work I’ll seek out.  So maybe I’m a fan of the genres, just not of fandom?

Published in: on March 2, 2014 at 9:35 pm  Comments (10)  
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The Brut

The oldest book I’ve ever cataloged is this:

brut1Here it is, laying in a protective box.    It had languished for some time in the “backlog” of items that never had electronic records created when my library moved from a card catalog to a computer catalog.  This was a very fairly common issue (and still is, really) because libraries rely on cooperative bibliographic databases for the vast majority of their catalog records.  But most libraries have a lot of rare, or even unique, items — like this one — that need original cataloging.  (Of course every new publication needs an original record too; it’s just that once it’s made, libraries can all share it!)

<UPDATE! Fully scanned here>

Anyway this is a book that was made in the 15th century, to judge by the handwriting.  It has 99 numbered leaves, plus a few leaves pasted into the front and back later with scribbled notes.

brut2The whole thing was, of course, copied by hand by some scribe, and because he had some extra space, he copied more than one work into it.   There is a short geographical introduction which identifies some of the places mentioned in the main work.  This is the first page of it:

brut3Then the main work begins — a history or chronicle of England, called the “Brut” because the first English king mentioned is a Brutus.

brut4“Here folowith the Chronicle of England shortly[?] [something]”

The text is mostly unadorned, apart from some red & blue initials

brut6and some marginal notes.

brut7The bookdealer’s description says the book is all in one hand but I would disagree.  Then again I’m no expert.

In addition to the “Brut” chronicle, there is a longish romantic poem called “The destruction of Jerusalem,” and also a popular poem (sometimes attributed to Walter Mapp) called “Cur mundus militat,” which tells of the vanity of the world.  The first line is “Why is the world loved Þat is false and vayne…

brut8Maybe you can almost make that out above.

brut9The red bar on this page is actually just the laser from the bar-code scanner at my desk.  If you’re worried about the fact that I handled this book bare-handed, I should mention that I did wash my hands thoroughly, and gloves are not always worn when handling old materials because the clumsy handling of gloved fingers by librarians, scholars, etc. has been found to be more damaging to brittle pages than leaving traces of skin oils.  (Notice too that a book like this was handled by many, many people for decades or even centuries, as it is written in English which means it was meant to be popularly enjoyed; probably read aloud by literate members of the household that owned it.)

Someone else at my library blogged about this book alreadyThe Brut is interesting as it mixes legend with real history.  King Arthur is among the kings listed.  The first compilation was sometime in the early fifteenth century and stopped around 1415; later authors added “expansions” to keep it up-to-date.  There is a book on the development of the work here.  I don’t know which version we have; I suppose a more thorough investigation could identify it and narrow down the date. I had a devil of a time finding a modern text version of the chronicle, but did find this.  This version is over 600 pages, and includes a lot of “extras” from various versions of the text as well as associated poems and romances.  I’ll keep an eye out for a modern English version.

Published in: on February 23, 2014 at 8:26 am  Comments (3)  
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