Cultists

The latest batch are mostly plastics, and all meant to stand in for cultists.

Left to right, a MageKnight figure, a modified Frostgrave cultist, Grenadier’s Grima Wormtongue, and two Descent figures, a PC and a modified warlock.

The Grima figure is very small — he might be 4 foot tall, in scale, if he wasn’t hunched over. The Guy in red is from the Descent game, and is some sort of character type, maybe a monk or necromancer. Skull-face has a head from a GW skeletons kit (which will eventually be showing up) but otherwise unmodified.

The lady in black needed a little repainting and though it’s not visible here, she has a white streak in her hair, Elvira style. The cultist next to her has a head from the Zvedza soldier kit but is otherwise all Frostgrave.

Leftmost, a Frostgrave cultist. His right arm is the archer pose, but with the dagger hand swapped in. He’s holding a book from the GW Flagellants kit. Next to him is a Zvedza soldier body with a Frostgrave cultist head, flagellant scroll, and sword made from a pin and a toothpick. Third up is a Descent warlock, unmodified. The last is the same guy with a head swap.

The last four here are all Frostgrave cultist parts except for the mace-man’s arms and weapon, the scroll, and the torch — all flagellants parts.

Here’s a full container of cultists. The remaining guys are older GW chaos sorcerers, a Grenadier evil high priest, and a couple of WOTC figures. I still have some more plastic and metal to paint — including two more Grenadier priests — but this should do it for now.

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Published in: on December 13, 2017 at 6:26 pm  Leave a Comment  
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Saurians

When I bought a bag of broken minis and assorted spare parts at a convention, among the bits were parts for five Games Workshop lizardmen (I think at one point they were called “Saurians” or “Saurus”?), and a bunch of the smaller lizardmen (“Skinks”). The skinks were mostly used as kobolds. It took me a while to get around to doing anything with most of the Saurians, though, because they were lacking arms and one had no head. When I picked up a couple of plastic GW kits, I figured out a plan. Using parts from the Chaos Marauders box (arms, standards, a shoulder pad, and a shield) and the flagellants box (another arm), as well as a spare arm from a Lionheart figure, I came up with these.

I’m not 100% happy with the feathers yet but I went ahead and sealed them knowing I am unlikely to do much more painting between now and Yule.

I think of the one with the standard as a shaman. I was quite pleased with the look of the other fellow with what is obviously part of the standard as his head/mask/helmet.

And here’s the whole set of lizard folk in my collection now.

Top row: kobolds (skinks, and Grenadier and Heritage, and a handful of plastic WOTC figures).

Second row: old Grenadier lizard men. Painted blue to be troglodytes.

Third row: later Grenadier lizardmen and the GW Saurians.

Bottom row: three WizKids recasts of a Ral Partha lizardman, a couple of WOTC plastic troglodytes, a Grenadier “Salamanewt,” and a Grenadier Champions supervillain/cobraman.

 

Published in: on November 30, 2017 at 5:00 pm  Leave a Comment  
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Barbarians, halflings, and some monsters

Here’s a real grab bag.

A few barbarians I hadn’t posted yet. Two from Asgard (Viking Forge recasts):

This one sort of replaces a figure I lost … not really sure when. But at one point I had this and a similar unarmored and beardless dude which is no longer in production. Both originally came with a selection of weapons (hand axes, swords, shield, bow and arrows maybe?) but I got mine second hand so I’m not positive what was originally theirs. Anyway I had to give him a different sword than the rather chunky one that he came with, because his hands are tiny, almost Trump-like.

Next up is another Asgard/VF barbarian, fairly traditional.

This guy is a MageKnight figure, and honestly not the best in terms of pose, detail, and proportions. But he’ll work as Chaos Thug or something.

TSR’s Conan the king. The axe is a replacement. He’s probably the worst figure in the set — he came with a neat Thak the Ape (which probably was the main reason my brother bought the set) and a decent Thoth-Amon, as well as an excellent  vampiress and a couple of serpent things.

 

A couple of random monsters, both Grenadier. On the left, a Vegetation Beast, from the Fragon Lords “Horrors of the Marsh” set. This was a rather odd set — it had great work by John Dennett, but for whatever reason he must have been ordered to partly replicate the original AD&D “Denizens of the Swamp”. Both sets had lizard men, a giant snake, a troll, and plant-based monster, though they diverged from there. Anyway he’s a great and unique monstrosity. The gargoyle next to him is a bit of a cheat. The wings are not original — I got the figure second-hand with no wings, but also acquired the wings separately in a trade. I think they are Reaper — I remember them making a blister of spare bird and bat wings to customize your own angels and devils or something.

FWIW here are all my fungus and plant monsters, including slimes but leaving out the treants (hah!), in their designated box.

Two more monsters — a HeroClix villian repainted as a beastman or satyr, and a hag (night hag?) from Metal Magic (a MegaMinis recast). I’m not 100% happy with the night hag. I kind of rushed the eyes and they look like bloody sockets rather than glowing red. I can’t remember anything about the superhero/villain except that he is an alien of some kind and exiled from his planet. I don’t even remember if he is a DC or Marvel character. But he makes a good beastman.

As a break from the barbarian horde, I started looking at my halflings, who have always been under-represented on my painting desk. Here are a bunch of Ral Partha halfling militia. Don’t look too close, really need to finish them up later. They unusually petite. Here’s a couple next to a Grenadier halfling. The rest of that set (barring the archer, which has been MIA for decades) will be coming soon…

Published in: on November 13, 2017 at 4:00 pm  Leave a Comment  
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Barbarians at the gate!

This Sunday I got on a bit of a painting tear and finished off a bunch of barbarians.

The oldest ones first. The two ladies on the left are the Heritage “barbarian woman” from the Cavern of Doom set. The leftmost is in better condition; the other one broke repeatedly long ago, and I had to create a new right leg and left foot, as well giving her a new sword. The new legs aren’t quite right and she ended up looking upward, maybe fighting an ogre or giant? The next guy is Ral Partha, the “barbarian hero” from the Adventurers boxed set. I thought of him as Boromir. He bears a passing resemblance to the depiction in Bakshi’s Lord of the Rings movie. Lastly, Hercules from the Grenadier Action Art “Mythological characters” set. I’m not sure the photo captures this so well but I did some effort to get the wolfs head on Boromir and the lion skin on Herc realistically colored. Before stripping these two, my original paint jobs from the 80s had all the fur light brown.

Next up, some barbarians from Viking Forge — recasts of old Asgard minis. I never saw these among the old Asgard ads in Dragon Magazine. They must date from a bit later. I understand a company in the UK also casts these Asgard minis. They were fairly fun to paint. The sculptor went on to work for Citadel and I can see some similarities in theses and older Citadel minis. The guy on the right would make a passable druid or even a shaman for later editions of D&D.

These next two are much newer, but still older. Both are from Reaper. The clansman was fun to paint; I’d never tried a tartan design before so I went very minimal. But at this scale it is recognizably plaid. The seated figure is obviously Conan. He was last one I finished, and it was pretty late, so I didn’t realize how badly I screwed up his face. I may need to fix that.

Then a few assorted figures I did at the same time. The center figure is a barbarian — in this case a plastic Celt from a kit for the wargame Hail Caesar! I am planning to use parts of them to create some Chaos Thugs, at some point. On the left, a small creature of dubious origin that was a “bonus” (not mentioned on the package or anything) for the Grenadier “Fantasy Fiends” Action Art set. No idea what he’s supposed to be. The guy on the right is a modified DreamBlade figure. He was originally faceless — nothing but turban. And had a funky but badly bent sword.  I found a photo of the original for reference. I gave him a new face (from a severed head in the versatile Zvedza Orku kit) and his sword is from an old earring of mine from junior high, when I wore various heavy metal earrings and had a killer mullet. Painted up ok.

Image result for faceless eunuch dreamblade

As I was painting these I realized that Hercules and the whatever are both sitting on the same rock!

Anyway here are all the lightly armored berserker/barbarian types in their very own container. I probably featured some of the others here in the past. A few could use some more work but that will have to wait.

Here are the armored barbarians in another box, which will probably be the next project, as there are just half a dozen to paint:

Published in: on October 30, 2017 at 6:58 pm  Leave a Comment  
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Five minis in search of a theme

The Reaper version of Carrion Crawlers (Charnel Grub) are pretty sick looking. These guys are plastic Reaper Bones version.

I kept the classic green and red look of CC for these but tried to make them look a little paler, like maggots.

I still have some work to do on the slime trails and bases, but they’re good enough for now.

The next guy is a Castle Creations generic superhero, converted to hold a shield and weapon. I used him as Chaos Thug in and the paint job is pretty old, but I had to replace his weapon so I touched him up a bit. In hindsight I wish I’d attached the shield so that the boss is closer to his hand, but I didn’t want to disassemble him. CC used some really soft lead and I was afraid he’d break if I put an stress on the arms.

Lastly a farmer and his hawk. Another LionHeart peasant, this time with a Frostgrave Cultist head. He’s nothing special and mainly there to show how the hawk works — it’s a Ral Partha “familiar” mounted on a bit of florist wire and attached to base with room for some other mini to stand on.

I used some photos of a hawk I found on Google for the color scheme.

He’ll actually be the familiar for an MU in our weekly game.

 

Published in: on October 27, 2017 at 4:00 pm  Leave a Comment  
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Sick day painting

I left work a bit early Friday because I need to get over a cold ASAP because I have bunch of things starting Sunday for work. I rested up, woke up in the middle of the night, and decided to paint to kill time. So in a few hours I finished some figures I’d primed a while ago, and also repaired a couple of broken skeletons. I sealed them all this morning and will probably finish their bases with some texture and flocking tonight, but I photographed them with my phone with unfinished bases.

The main group are some Grenadier halberdiers. I had one from BITD, though he broke long ago. I found three more for sale for a buck a piece at a games store in a box with a lot of really old and badly bent or broken figures (the balrog from a few posts back is from the same batch). I hadn’t realized Grenadier made two variants of the halberdier. The Lost Minis Wiki shows the bearded variant as part of the set but my version had the mailed one. (I don’t think the mailed variant is rare, but both DnD Lead and Lost Minis only show the bearded one).

As all were broken, only one has an original halberd head (I just realized the two variants had some differences in the halberd head too; technically mine is on the wrong guy). The rest have plastic halberd or spear heads from a Zvedza “Ring of Rule” set which had lots of extra bits. They spear heads are huge, but might pass as ox-tongue partisans. The plastic halberd is also pretty outrageously large, but this is fantasy. Their leader is a later Grenadier fighter with a poleaxe (really a pole hammer).

It’s kind of interesting to note that the mailed variant has roundels on the polearm haft, like a poleaxe might have (though honestly I’ve never seen two roundels like that, and question how helpful the rearmost one would be).

I went pretty fast through these, just painting to the old “wargame” standard, with very little highlighting and shadows mostly accomplished with one dark wash.

At the same time I worked on a couple of spear men — one Grenadier, one Heritage. The Grenadier guy is another from the fighting men set, and I replaced his repeatedly bent and broken spear with a plastic javelin from another Zvedza set. I think his original spear head ended up on the Heritage model, as he too had broken long ago.

Finally a couple of skeletons. The halberdier is Ral Partha. I bought a small boxed set of skeletons long ago and to my surprise it had two each of the halberdier and the double-armed swordsman, but no axe-man. My experience with Grenadier led me to think all miniatures companies were pretty slipshod about the contents of the boxes and I never bothered to try to correct the omission. I painted both of these many years ago, when my technique was just to paint everything as neatly as possible in solid colors and apply a black wash. I touched up a few spots on these guys but mostly left them alone.

The swordsman is Grenadier. He originally had his arm raised and sword pointing straight up, and was presumably one of several variants made by adding armor and a shield to the basic skeleton model they made. Those upraised arms always bent or broke, and in this case I replaced it with yet another bit from a Zvedza set (in this case the Cursed Legion, a set of skeleton Roman legionaries).

None are my best work at painting but I’m satisfied they’ll finally see some use.

 

Published in: on September 9, 2017 at 6:58 pm  Comments (2)  
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Zombies!!! and that balrog

Haven’t been doing a  ton of painting lately but I did manage to paint the wingless Ral Partha “Armored Balrog” I posted about earlier, and also some zombies. All the photos should let you click to embiggen.

I started off painting his skin completely black, but it seemed a shame to cover up all the detail in the sculpt. Grey highlights would make him look too cold, so red it was.

Ral Partha Armored balrog with missing wings and sword/sword hand replaced 

I might have spent more time on the flaming mane, but the contrast was good enough IMO to get the idea across. He was just a side project while painting up the zombies anyway.

The zombies are part of a larger set I started working on some time ago. The “Zombies!!!” game is a good beer & pretzels kind of boardgame, but what sold it for me was of course the 100 zombie minis. Over the years I’ve picked up a few “Bag o Zombies!!!” sets, though I wish you could get them in smaller quantities. Anyway because the poses are pretty limited, I started making minor conversions to some to see if I could achieve some more variety. Here’s the first few, based on two male zombie poses, the female zombie, and the zombie kid, as well as a couple of zombies from the Doom boardgame. The paint jobs are pretty simplistic, and I used a pale green skin tone to make them more immediately recognizable as undead. I had in mind the crummy colorized verison of “Night of the Living Dead” that you used to see on VHS in dollar stores.

First up, some boy souts and their scout leader. In hindsight the red bandannas look too much like more gore.

Next up, a bridal party. I still need to figure out how to do a flower girl. The guy had tails added to his jacket to suggest a tux and the girl had her dress extended, a veil added, and the severed head normally in the pose’s hand removed.

 

Two bikers — the big guy is from Doom, the skinny guy is from another Zombies!!! set.

Some miscellaneous people. A punk rocker with mohawk (Return of the Living Dead!), a surgeon (just added a mask and cap), a farmer (head swap from a cowboy), and a security guard (Doom again).

And of course you need a zombie Santa. His right arm was pinned back to hold a sack, and the sack, hat, belly, and beard were all added with some Liquid Nails (the older thick formula which I can’t find at the hardware store anymore).

I still have a lot more of these to paint, and some ideas for more variations, but that may have to wait a while.

Lastly a weirdo monster that I can’t really identify. I believe it was from a HeroClix set — I picked up a bunch of HeroClix stuff from a bin in a hobby shop a few years ago to use for conversions. Some kind of alien critter. This one had to have his two hind legs replaced, but for $.25 you can’t go wrong really. I stayed pretty close to his original color. He seems to have two tails and two tentacles in addition to four legs. If you recognize this from the DCU or MCU let me know!

Published in: on July 28, 2017 at 12:00 pm  Comments (4)  
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Plastic surgery disasters III

As promised here are my flagellants. The Warhammer version of these are loosely based on the real flagellants of history, who make an appearance in my book. The real flagellants were fanatics who thought the Black Death was punishment for the world’s sins, and that people needed to be baptized in their own blood to wash away these sins. If you happened to meet some on the road, they might try to force you to join them, or beat you to death trying. But at other times they simply demonstrated their rites and were applauded by locals. At times they also went on pogroms against Jews and massacred them. The temporal authorities were understandably annoyed with them disrupting trade and travel and bands of knights would sometimes go patrolling to find and kill bands of flagellants, but this was unusual. Eventually the Church condemned them as heretics and many were burned at the stake. In Warhammer, they appeared as special Empire troops that are fearless and subject to frenzy like Norse berserkers, fanatically seeking out the taint of Chaos.

The GW box only had 10 bodies, but lots of extra heads, arms, and accouterments. So naturally I wanted to create some extras.

First, here are the figures I assembled with the bodies in the box.

These guys are really extreme, compared to the original lead flagellants made for Warhammer back in the day. I couldn’t readily find any images, but they were just unkempt monks with flails, whips, and clubs. These newer versions use massive flail weapons (some of which I scaled back, like the second guy in the bottom row, whose weapon originally included a flail head in addition to the bell). I like their scourges, but the real standouts are the guys with flaming hair and the pilloried guy.

Anyway with the extra bits I modified a few Lionheart peasants:

And also a few Zvedza soldiers. The guy with the back banner in particular was modeled on Lancelot at the end of the movie Excalibur. The others are presumably also knights who have lost their minds.

I’m really looking forward to painting these at some point.

Published in: on June 22, 2017 at 5:00 pm  Leave a Comment  
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Plastic surgery disasters II

Here are few more works in progress.

First, a pair of leg swaps — the marauder on the left also has some additional conversion to change the position of his arms, which normally attach pretty close to the body, and I used one of the standard-bearer arms to give him a spear. His shield is an old Citadel chaos shield but I didn’t think to take a head-on shot. The angle of the photo makes his new legs look even shorter, relative to him, than they are. Maybe he’s part gorilla. The guy on the right has a nice pose IMO even if he seems a little long-legged.

For the next guy I used one of the elaborate shoulder pads included in the marauder kit as a skull mask. His head underneath is from the cultist set, as they are slightly smaller than the bare-headed option in the marauder box.

The Frostgrave cultists box is really a kitbasher’s dream, with a ton of extra heads and arms (though I wish there was more variety to the bodies). Anyway, one option in the box is to convert about half of the figures into zombies or skeletons. I gave this guy a zombie head and arms and he’d make a nice ghoul or wight. I’m tempted to give at least one thug a withered undead arm too.

The last one also more ambitious. I wanted to make an inquisitor or executioner with a sword, and the armored body from a Zvedza soldier gets a cultist head, a scroll from the flagellants box, and a sword made from a pin and a toothpick.

Published in: on June 20, 2017 at 5:00 pm  Comments (3)  
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Plastic surgery disasters I

I spent a couple hours kitbashing some plastic figures yesterday. The original intent was to create some figures in the vein of the old Citadel “chaos thugs.” Thugs were the weakest kind of chaos warrior in Warhammer, so I can’t be too surprised they were dropped from the Warhammer line. However they had a lot of character and I always liked the mix of influences they showed — many had a lot of John Blanche’s surrealism and punk aesthetic, while others might have wandered of the set of the Road Warrior or a Mario Bava horror film. Some peak thugs here and here if you are unfamiliar. When I realized how many of the thugs I’d collected over the years seem to have disappeared, and how hard to find original castings seem to be, I thought I’d cobble together some using parts of other sets I was already interested in or already had.  My main ingredients are the Games Workshop “chaos marauder” set from about 2008 and a set of “Frostgrave cultists” from North Star Military Figures, with some pieces supplied by the GW “Flagellants” set (which will get its own post), some Zvedza soldiers from their short-lived “Ring of Rule” line, a few figures from the Lionheart board game, and a handful of chaos thug archers from the Milton Bradley/GW Battlemasters game.

The main challenge has been that the marauders are much larger than the other figures, both in terms of scale (maybe 30 mm) and build (steroid freaks). There is also a dearth of bare heads, so not nearly as many as I’d like can have mohawks or other weird hair styles like the old thugs. Still, I’m happy with a lot of them so far. More than a few will remain cultists, though, since the hoods and masks look so good.

Skeletor here just has a head from the Cultists box and the rest from the Marauders.

Body and head from Cultist set; arms from Marauders, mohawk from Battlemasters.

The hourglass is from the Flagellants set and the cleaver blade is from the really old GW “Fantasy Regiments” set, indented for an orc.

Cultist head and body, flagellant arms, with modified weapon.

Cultist with scrolls from the Flagellant set

Another somewhat pinheaded thug with a cultist head.

Marauder head on a Battlemasters body. Though the Battlemasters archers are nice, their pose is really hard to convert, and the heads are so  so I’m not getting a lot of use our of them. Also this is the first time I noticed they don’t have quivers.

Zvedza head on a cultist

Cultist head on a Lionheart peasant. Not really related to the chaos thugs and cultists but it seemed like a good fit.

Cultist with modified arm and book from Flagellant set

Another Battlemasters thug, this time with a skull from the Zvedza “Orks” set for a head.

Lionheart body with Marauder head and arms. This figure had already donated both his arms and his head to other projects so I was glad to have extra parts to “save” him!

Cultist with flagellant arms and flail

Cultist with torch from the flagellants set

These all need to have mold lines and joints cleaned up, of course. I’ll post more later. In the meantime here’s a metal figure I rehabilitated while waiting for glue to dry.

I got this poor balrog with no wings and his sword and sword hand missing for $1 out of a bin of broken or just old miniatures. The marauders had one sword-armed arm and the hand seemed like a good match so I used it to replace his hand. I have never had much luck scratch-building wings so I decided to stay a bit truer to Tolkien and leave them off (IIRC the book just refers to “wings of smoke” or something like that, not actual bat wings). I used some plumber’s putty I’ve been hanging onto for too long to extend the mane, which I will paint as fire. Maybe I’ll add more later. Though I’m open to ideas for how to add “wings” of black smoke.

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